Key word "the environment"

Publications Found: 181 · Show All Abstracts

Abrahamson D. (2021) Grasp actually: An evolutionist argument for enactivist mathematics education. Human Development, online first. Fulltext at https://cepa.info/7084
Aizawa K. (2007) Understanding the embodiment of perception. The Journal of philosophy 104(1): 5–25.
Alrøe H. F. & Noe E. (2012) Observing Environments. Constructivist Foundations 8(1): 39–52. Fulltext at https://constructivist.info/8/1/039
Alvarez De Lorenzana J. M. (2000) Closure, open systems, and the modeling imperative. In: Chandler J. & Van de Vijver G. (eds.) Closure: Emergent organizations and their dynamics. New York Academy of Sciences, New York: 91–99.
Andrew A. M. (2004) Questions about constructivism. Kybernetes 33(9/10): 1392–1395. Fulltext at https://cepa.info/2628
Ashby M. (2013) Cybernetics of cybernetics competition the winning entry: Structure, environment, purpose, and a grand challenge for the ASC. Cybernetics & Human Knowing 20(1–2): 113–123. Fulltext at https://cepa.info/3579
Baggs E. & Chemero A. (2021) Radical embodiment in two directions. Synthese 198(S9): 2175–2190. Fulltext at https://cepa.info/6675
Balint T. S. & Pangaro P. (2017) The emerging roles of the observer on human space missions: Curated autonomy through boundary objects. In: Proceedings of the 68th International Astronautical Congress (IAC 2017), Volume 18. International Astronautical Federation, Paris: 12309–12324. Fulltext at https://cepa.info/7369
Bar R. (2020) The forgotten phenomenology: “Enactive perception” in the eyes of Husserl and Merleau-Ponty. Journal of French and Francophone Philosophy 28(1): 53–72. Fulltext at https://cepa.info/7797
Barretto F. & Venturelli S. (2015) Zer0: An emergent and autopoietic multi-agent system for novelty creation in game art through gesture interaction. Procedia Manufacturing 3: 850–857.
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