Publication 772

Procter H. G. & Procter M. J. (2008) The use of qualitative grids to examine the development of the construct of good and evil in byron’s play “cain: A mystery”. Journal of Constructivist Psychology 21: 343–354. Fulltext at
This paper’s intention is to show how qualitative repertory grids (Procter, 2002) are useful in mapping construing in a family. Three types of grid are illustrated: the Perceiver-Element grid (PEG), the Event-Perceiver Grid (EPG) and the Perceiver-Construct Grid (PCG). Byron’s play, “Cain: a Mystery” (1821) is used as a case example. Relevance: Qualitative grids (QG) are a flexible way of researching and displaying people’s constructions occurring in a variety of situations. They are useful in clinical, educational and organisational work and have already been used in 16 different published applications and research dissertations. This paper uses a play to illustrate their use and power, introducing three of the forms of QG.


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